For this project, I wanted to create a 3D stylized scene of a cabin in the woods based off of JiaYing Liang's Warlock Hut concept art. I wanted to use Autodesk Maya and Houdini for modeling, Substance Painter and Designer for texturing, and Unreal Engine for rendering, FX, and shaders.
I'd like to thank Caleb Kicklighter, Kathryn King, and my peers from my capstone class for providing me with valuable feedback! Couldn't have done this without them. And special thanks to JiaYing Liang for providing the concept art for this piece.
Final Cabin Render